Changelog

[0.3.5] — 2026-08-05

  • Add games as home screen widgets.
  • Rename games and change game icons.
  • Grid view for the game library.
  • Graphics optimization: generates a map-specific tileset using only the tiles actually required.
  • Toggle button to show or hide touch controls.
  • Auto Fire button, which repeatedly auto-presses any held button.
  • Speed Up button based on frame skipping. Functionality depends on the game not overriding Graphics.update with its own implementation.
  • Enable diagonal movement option.
  • Change background color.
  • Enable or disable button vibration.
  • Ability to assign Speed Up, Keyboard, and Auto Fire to custom buttons.
  • Bug fixes and unexpected crash fixes.
  • General performance improvements.

[0.3.3] — 2026-07-20

  • Bug fixes

[0.3.1] — 2026-07-12

  • Bug fixes
  • Performance improvements

[0.2-alpha] — 2026-07-05

  • Added gamepad support (testing is needed, please contact me)
  • Better performance in compatible games
  • Expanded compatible game catalog (failures only in very specific cases)
  • UX improvements
  • Bug fixes

[0.1.6-alpha] — 2026-06-30

  • Improved path cache handling to increase performance in compatible games
  • Added per-game path cache setting, enabled by default
  • Added an option to delete path cache files, which may help fix startup or graphics issues after moving, renaming or changing game files

[0.1.5-alpha] — 2026-06-29

  • Bug fixes
  • Performance improvements for currently compatible games
  • Improved map rendering
  • Added touch as left-click support
  • Added vertical mode

[0.1.4-alpha] — 2026-06-25

  • Bug fixes

[0.1.3-alpha] — 2026-06-23

  • Bug fixes
  • Reduced font size