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Changelog
[0.3.5] — 2026-08-05
- Add games as home screen widgets.
- Rename games and change game icons.
- Grid view for the game library.
- Graphics optimization: generates a map-specific tileset using only the tiles actually required.
- Toggle button to show or hide touch controls.
- Auto Fire button, which repeatedly auto-presses any held button.
- Speed Up button based on frame skipping. Functionality depends on the game not overriding
Graphics.update with its own implementation.
- Enable diagonal movement option.
- Change background color.
- Enable or disable button vibration.
- Ability to assign Speed Up, Keyboard, and Auto Fire to custom buttons.
- Bug fixes and unexpected crash fixes.
- General performance improvements.
[0.3.1] — 2026-07-12
- Bug fixes
- Performance improvements
[0.2-alpha] — 2026-07-05
- Added gamepad support (testing is needed, please contact me)
- Better performance in compatible games
- Expanded compatible game catalog (failures only in very specific cases)
- UX improvements
- Bug fixes
[0.1.6-alpha] — 2026-06-30
- Improved path cache handling to increase performance in compatible games
- Added per-game path cache setting, enabled by default
- Added an option to delete path cache files, which may help fix startup or graphics issues after moving, renaming or changing game files
[0.1.5-alpha] — 2026-06-29
- Bug fixes
- Performance improvements for currently compatible games
- Improved map rendering
- Added touch as left-click support
- Added vertical mode
[0.1.4-alpha] — 2026-06-25
[0.1.3-alpha] — 2026-06-23
- Bug fixes
- Reduced font size